This is my playground… a collection of exploratory projects spanning storytelling, graphic design, and physical computing. It’s where I test ideas, push pixels, and experiment freely. If you’re looking for the more experimental work, click the button on the right!
Graphic Design & Illustration
Deck Design & storytelling
Creative Mischief
Creative Mischief
Barista Simulator
p5.js, HTML/CSS, JS, Adobe Photoshop
When playing around with p5.js, I created a simple interactive latte art application, complete with a stylized, pixelated look.
Blip Stress Monitor
Figma, Adobe Photoshop
Concept for an unconventional stress-monitoring app paired with a wearable that visualizes galvanic skin response in a playful, expressive way. The experience translates biometric data into abstract, dynamic visuals that invite curiosity.
Illustration in VR
Quill, Unity (C#)
I created a short animated film set in Virtual Reality that invites viewers to step inside a girl’s imagination and explore her inner world. The experience uses spatial storytelling, movement, and surreal visual transitions.
Alien Invasion 360
Unity (C#)
I modeled and animated this fun Alien Invasion “dance party” scene in Unity as a 360 immersive video for kids. Experience it here.
Devilish Lyric Video
Adobe After Effects, Adobe Illustrator
Click the thumbnail to start watching (sound on). I animated a lyric video for one of my favorite songs.
Pebble the Penguin
Particle Workbench, Photon 2, C++
I worked with a team of two other classmates to prototype an animatronic penguin that facilitated penguin pebbling for neurodivergent individuals. Learn more about it here.
FEATURED!
Turning a Casio KL-P1000-L Mouse Pad Label Printer into an analog Pacman game: Nostalgia, Beige Boxes, and Play.
ANALOG ARCADE
I’ve been participating in the annual Pasadena Chalk Festival since 2017, and it’s something I look forward to all year! It brings together community, art, and gorgeous summer sun- all things I’m a big fan of.
Head over to my Instagram to take a look at my pieces from the past couple of years (along with some of my other illustration work).